![]() Leon has stopped developing Sangband approximately a year ago. However, I've learnt a lot from fellow Angband variant developers, and particularly feel in debt to the excellent coding and game-balancing of Leon Merrick who developed a skills-based Angband variant called Sangband, which I recommend you download and start playing immediately. My game falls firmly on the side of classes at the moment. Its playable feel free to download it from the links on or direct from the development website. For the record, I have been developing a variant of Angband called Unangband since 1992. I also feel qualified to comment on them. They're an interesting read, and as a game developer myself, I've got a whole lot of sites to bookmark and go through. They did add some non-retarded things, like AI losing track of you when it no longer sees you, but it's one step forward, two steps back, DDA style.I've been reading the debate on skills vs classes being revived again. >fungus removal recipe is still a noob trap, you still want to use acid instead Meanwhile all the easily fixable objective flaws are still in: >"place turret" now requires ammo, which makes it nearly useless for its intended purpose, but does nothing to prevent part grind >slugsnouts now shoot in melee which makes them more dangerous than most enemies that give 2x as much xp >inventory operations now accumulate turn cost, so that you can stunlock yourself and then "wake up" to something chewing your face off for last 20 turns, with no warning >embraced dismember farming and added mine farming >disease that fucks with your UI by making it monochrome >item UI padded with worthless entries like "target", defaulting to "repair" ![]() Shield+weapon is usually a good starting skill choice, IMO.Īnonymous 05/13/19(Mon)16:36:11 No. I highly recommend skilling Shields a bit earlier than other defense options, tho, as it will help lower your attack speed and give a big boost to your defense, all while not costing too much XP due to Formicids' good shield aptitude. Otherwise, it's the same skilling as other otab types: get some Armour and Dodging, maybe some Invo and Evo as needed, maybe other ranged options, and do the whole "offense -> other options/defense -> defense/other options -> rinse and repeat" thing. I always recommend maces and flails since mindelay is easily achieved, they're common, Formicids don't have great physical apts, and both the best 2H option (great mace) and best speed option (demon whip) are solid. With my FoFi, I leveled shields knowing that every major break point was at a 1/5 of the skill required for a given shield type (so, for the regular shield, every 1.8 skill levels, since Fo penalty is eliminated at 9 skill). V:5 should be shafted into - you'll hopefully land away from the center, which is massively dangerous with -Tele and no haste. Murder holes don't need to be complicated: just make sure only one monster can possibly be seen. Remember: digging as a Formicid is essentially free, and you should dig even if you're in danger as long as your back is to a wall - you literally have no other escape options (besides shafting). Not the guy you're replying to, but yes, 100% until you're untouchable (which isn't hard on a FoFi). The game can now be played by repeating steps 6. Type out the resulting output either below your previous output or on top of it using an eraser ribbon or white out. from where you left off taking into account the input you just wrote down.ħ. Mark your desired input in a notebook, then repeat step 4. Type out the resulting output on your typewriter.Ħ. Start crunching numbers, this step may take up to several years. Take out your slide rule and graph paperĤ. ![]() Copy out the relevant diagrams and tables for an x86-64 precessor, you'll need these in your calculations.ģ. ![]() Compile the source into assembly using the makefile for GCU mode sicne that will give you an output that can be typed out on your typewriter.Ģ. You'll have to do most of the computing on Graph paper with the help of a slide rule.Īlgorithm for running Sil-Q on a typewriter:ġ. And because of the limited computing power of the Typewriter, This one is a bit tricky, you have type the output manually.
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